This article is talking about how to add a firework or confetti in a game with TDD.
Here are the content overview:
- Concept
- Prepare the firework particle
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Create a custom view in CocosStudio
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Create a custom class FireworkView with TDD methodology
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Import the cocostudio data and Test
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Bind the particle objects and Test
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Add method to play specific firework emitter
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Add logic to play all firework emitter automatically
Demo: